I think I have a seriously good idea that would fix basing permanently. Just hear me out. The gang rewards system now that is based on hours needs to be removed, it needs to be changed to something else. Change it to pk rewards instead...let me explain. Every kill a player gets while on-tag goes towards that gangs "total pks," however, the pks only count toward that if the gang is holding the base at the time of the kill. You could use the exact same rewards (hats, melee, etc.) with the same relative level of difficulty to get them as the old system had, except instead of hours it would be based off kills. This new way would solve literally every problem with the current system, just think about it. Plus it's so simple! Sometimes to create something new, the old thing needs to be torn down completely...basing shouldn't be revolved around hours anyway, it should be revolved around kills...the whole point of this game is killing people.