Hey tankies,
I have woken up today with an idea for a PK-related job. The job is contracting or hitman operations. It will share features similar to the car mission job. It has the possibility to increase the number of players who PK as it rewards kills with Gralats.
You will receive the job from Contractors, these Contractors will be NPC's located around the map, and they will work like Car Mission NPCs. They will give you a mission to kill a certain number of players ranging from 10 - 40 (numbers subject to change). Payment is determined by how quickly you kill the players and how much players were killed (depending on what the NPC gave you). Dying does not reset the contract. However, logging off or entering your house will end the mission (like Car Missions).
I would imagine the average Gralats rewarded should be a tad bit higher than Car Missions. Instead of just roaming around the map visiting places while in your car you have to fight other players while PKing.
Boosting will not work as when you accept the job, killing the same player multiple times will not count to the job's killing number. Once you kill a player while on the job, that player will not add to the number of kills needed to get the job done after the first time you kill him/her.
Rewards like hats and items are given by the amount of kills you get while accepting these jobs (like number of pizzas crafted).
Opinions welcome.