In these levels- No counter with an NPC (would be needed for gun repairs), Walls are too high, the tables housing the guns are not "connected", or you have three tables per one, and the center design is not that aesthetic.
In these levels- No counter with an NPC (would be needed for gun repairs), Walls are too high, the tables housing the guns are not "connected", or you have three tables per one, and the center design is not that aesthetic.