
Originally Posted by
iHit
So if I am correct you guys want to punish the gangs that are good for being good? Capping the maximum hours a gang can base per day is punishing them for being too good and holding the bases. Which than gives the other gangs free hours (I think that's what we are trying to go against)
Also making them lose hours for being too good and receiving those hours thourgh hard work is also punishing them for being too good,
Instead of making them lose hours or not allowing them to get inside bases why not just make a cooldown between reces,
for example for 5 minutes you can't rec anyone in your gang after the person you reced before accepted your invite.
If you rec multiple people and none of them clicked YES you can still rec people, but as soon as a person clicks YES you will need to wait 5 minutes to rec another person.
After all The Aliance is not bullying a single gang. It's a group of gangs vs a group of gangs. If it was 10 gangs vs 1 than I would agree in punishing them.. Heck even ban them, but it's not 10v1, it's a group of gangs vs a group of gangs. And so it happened that one of the group lost and now has to take the consequence, just like in real life.
I think that if the rec cooldown was implemented the gangs would have less members which has pretty much been the whole thing people here are arguing about. While yeah, there would be flaws in this system too like people from enemy gangs asking to get reced just so they can activate the cooldown so that the other gang can't rec I think the system might work better than punishing those gangs for holding the bases.